in starling version of feathersui app I was using multi resolutions bundles and app scaling. So I had base width / height for the app and then scaled it up based on dpi, then louded assets bundle based on scale. Starlings assets manager was accepting scale so all assets were then scaled correctly on multiple devices.
As it was starlings feature not feathers, obviously I need to port my self as its not part of openfl, but before starting, would like to know maybe there is already existing strategies how to achieve multi resolution support with openfl + feathersui.
Thank you for any suggestions